You take a bunch of creative, passion driven programmers, each with over 10 years of experience in the industry, a common passion for gaming and expertise on many tools over the entire lifecycle of the gaming development and there you have it. A house of fun, talented and determined individuals,delivering cool and creative content. We take pride in partnering up with top companies of the world, delivering together games that have reached over time millions of downloads.
The Grugs
The Grugs is a franchise that we continuously develop by planning and releasing new games every couple of months. Our first project, The Grugs Family, is currently available and features the four members of the family: Hector, a simple dad trying to survive in the Stone Age; Brumhilda, the mom, who is a delicate soul of a ballet dancer stuck in the body of a rhino; Brat, the eldest child; and Lola, the youngest member of the family. The second project which is going to be released soon will reveal Hector’s adventure in trying to find his way to get a good nap.
You are not alone , we are here to help in any way we can. Planning the game or helping to detail your ideas.
Development
Development can throw you a lot of curve balls , let us take up the challange so you can focus on the big picture
Testing
We will test prototype ideas for feedback or a test a final product that is about to be release is.
Launch
One click away. Our automatic system will build and upload your games to the appstores. You can launc when ready.
Services
Game development
Code, design, and deploy games
Automatic builds system
Automate the process of building and delivering
Live Operations
Manage game behavior using servers
Game optimizations
Improving the performance and stability
Game Porting
Adapt a game for different platforms
Sound design
Create the audio part of the game
2D Art
Create the game visuals
2D Animations
Brings life to the game
Project Management
Oversee the game development process
Consultancy
Our advice on game development
Testing
Identify and report game bugs
Unity 3D
We have experience with
The Unity game engine is the most frequently used tool in our team. We began learning it in 2007 when it was just one tool among many, and 2D functionalities were not yet available. By fully utilizing Unity’s capabilities, we have been able to develop and deliver over 100 mobile games and a dozen games on other platforms. Our partners and clients have enabled us to reach over 1 billion players. We have remained loyal to this tool because it allows us to create a prototype within a few weeks to test it on the market before investing more time in it. Additionally, we can develop simple, fast games as well as more complex games with multiplayer, co-op, and other features.
Tools that we use
Graphical tools
Photoshop
Spine
Toon Boom
3D Max
Photoshop
Toon Boom
Spine
3D Max
Other Developent tools
Photon
Jenkins
Git
Firebase
Photon
Git
Jenkins
Firebase
Monitisation platforms
Iron Source
Admob
Facebook
Chartboost
Iron Source
Facebook
Admob
Chartboost
App Stores
Google Play
Appstore
Amazon
Huawei
Google Play
Amazon
Appstore
Huawei
Testamonials
Funtaptic have been a pivotal part of the development of Double Pug Switch, especially our mobile ports. Their knowledge of Unity, game development and mobile are exceptional, we could not have done it without them!
Simon Jordan
CEO of The Polygon Loft LTD, England.
Funtaptic's delivered on the full spec, kept us posted on their progress and checked in frequently, and even suggested some great improvements. The level design tool that they provided to us is spot on and made it really easy for us to ship more content.
Evtim Trenkov
CEO of Playright Digital Entertainment Limited, England.