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Funtaptic

Welcome to Funtaptic

You take a bunch of creative, passion driven programmers, each with over 10 years of experience in the industry, a common passion for gaming and expertise on many tools over the entire lifecycle of the gaming development and there you have it. A house of fun, talented and determined individuals,delivering cool and creative content. We take pride in partnering up with top companies of the world, delivering together games that have reached over time millions of downloads.

The Grugs

The Grugs is a franchise that we continuously develop by planning and releasing new games every couple of months. Our first project, The Grugs Family, is currently available and features the four members of the family: Hector, a simple dad trying to survive in the Stone Age; Brumhilda, the mom, who is a delicate soul of a ballet dancer stuck in the body of a rhino; Brat, the eldest child; and Lola, the youngest member of the family. The second project which is going to be released soon will reveal Hector’s adventure in trying to find his way to get a good nap.

Production Flow

Planning

You are not alone , we are here to help in any way we can. Planning the game or helping to detail your ideas.

Development

Development can throw you a lot of curve balls , let us take up the challange so you can focus on the big picture

Testing

We will test prototype ideas for feedback or a test a final product that is about to be release is.

Launch

One click away. Our automatic system will build and upload your games to the appstores. You can launc when ready.

Services

Game development

Code, design, and deploy games

Automatic builds system

Automate the process of building and delivering

Live Operations

Manage game behavior using servers

Game optimizations​

Improving the performance and stability

Game Porting

Adapt a game for different platforms

Sound design​

Create the audio part of the game

2D Art ​

Create the game visuals

2D Animations ​

Brings life to the game

Project Management

Oversee the game development process

Consultancy​

Our advice on game development

Testing​

Identify and report game bugs

Unity 3D

We have experience with

    The Unity game engine is the most frequently used tool in our team. We began learning it in 2007 when it was just one tool among many, and 2D functionalities were not yet available. By fully utilizing Unity’s capabilities, we have been able to develop and deliver over 100 mobile games and a dozen games on other platforms. Our partners and clients have enabled us to reach over 1 billion players. We have remained loyal to this tool because it allows us to create a prototype within a few weeks to test it on the market before investing more time in it. Additionally, we can develop simple, fast games as well as more complex games with multiplayer, co-op, and other features.

Tools that we use

Graphical tools

Photoshop

Spine

Toon Boom

3D Max

Photoshop

Toon Boom

Spine

3D Max

Other Developent tools

Photon

Jenkins

Git

Firebase

Photon

Git

Jenkins

Firebase

Monitisation platforms ​

Iron Source

Admob

Facebook

Chartboost

Iron Source

Facebook

Admob

Chartboost

App Stores

Google Play

Appstore

Amazon

Huawei

Google Play

Amazon

Appstore

Huawei

Testamonials

Funtaptic have been a pivotal part of the development of Double Pug Switch, especially our mobile ports. Their knowledge of Unity, game development and mobile are exceptional, we could not have done it without them!
Simon Jordan
CEO of The Polygon Loft LTD, England.
Funtaptic's delivered on the full spec, kept us posted on their progress and checked in frequently, and even suggested some great improvements. The level design tool that they provided to us is spot on and made it really easy for us to ship more content.
Evtim Trenkov
CEO of Playright Digital Entertainment Limited, England.

Contact

County Neamt, Romania

St. Cuza Voda 4, CP 617246

Business ID RO38686179

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